Monday, May 9, 2011

Blood Moon - 07-09 "A Race to the Ritual"

(A bit of a compilation of the last three sessions...)

Beta scouts Redtown.

The party finds audience with Formuk, Sparca’s former apprentice and Redtown’s closest thing to a shaman.

The party is granted shelter and provided with information on Elemra, the Dream witch that has been hunting them.

With the aid of a potion, they enter Fathak’s dream-realm and fight the witch.

Fathak is at first bewitched by Elemra while the others fight her golden armored warriors on the rolling deck of Fathak’s ship.

Fathak summons his crew, the witch summons kraken tentacles. The battle is finally won and a lock of Elemra’s hair seals a promise that she will leave the party alone.

Mul-Narat and Red Spear come to Redtown with Badger warriors after they find the parties horses (which were Badger horses).

With the help of Formuk and Red Spear’s wise council, the party makes a temporary peace with Mul-Narat until they can explain the Badger Shaman Sidri’s death to King Jourl.

They are also told of the bear’s head that the Bloodwolves brought to the encampment weeks ago. They placed the trophy on a pole but Formuk has since had it buried. Rowen digs up the head to eventually take back to Graymantle’s lair.

Beta also manages to convince Mul-Narat that the edos deserve a chance to fight against the bloodwolves. If they aquit themselves well, they can perhaps start a new clan on Bloodwolf land, or join up with another clan.

Because time is of the essence with the Blood Moon ritual quickly approaching, most of the party sets out with Mul-Narat and his warriors while Beta and Cinder travel with the Edos on foot behind.

When scouts report the approach of a large bloodwolf warband the Order of the swan hides while Mul-Narat and his Badgers ride on.

Bloodwolf outriders almost give alarm but they are ridden down and killed in a dangerous chase through the slot canyons.

Reaching the Badger village, the Order brings their case before King Jourl. With the help of a splendid gift from Rowen (a Badger spear made with her magic), the group convinces the Badgers to fight with them against the Bloodwolves.

With time still pressing, the Badger warriors, Beta and the Edos set out for the Fingers of the Gods, the stone spires where the blood moon ritual will take place, while the rest of the Order and a small contingent of Badgers makes a side stop at Graymantle's lair, to pick up Scrim and lay the ghost of Graymantle to rest.

It's a long ride without rest. When the Order reaches graymantle's tree they find Scrim subdued and unconscious and are ambushed by the Bloodwolf, Barat with a cursed demonic shield and a band of fierce bloodwolf warriors.

Though the fighting is intense, and many Badger warriors give their lives, eventually the Order wins out.

As they reunite Graymantle's head with his body, the bear takes human form once more and items appear alongside it. A curved bronze sword with hawkwings for a guard. A blackwood staff and a silver horn engraved with swans in flight.

As the group examines and admires the treasures, Rowen spies large wolves approaching. One of the remaining Badgers calls out a warning as a winged shape from above drops something into their midst. In the explosion of light and energy that follows, all are knocked unconscious.

When they wake, it is to find that a whole day has passed and a white haired Oroka druid named Chul has saved them from Ahnfal's winged devil.

Unfortunately, the red moon rising tells them that they have mere hours to travel leagues to the Fingers of the Gods. In despair, they put their faith in Graymantle's horn.

When sounded the horn calls forth eight giant silver swans from the sky who through telepathy, offer to take the order to the ritual. The lead swan also tells them that Graymantle's staff is the only thing that can pierce the demon Korad's heart and end his threat.

With tremendous speed, the swans transport the order to the Fingers of the Gods, where they see the massive bloodwolf army readying to fight the Badger clan on the plains below the massive stone towers.

Under the light of the red moon, the swans find a narrow ledge and cave opening high on the tallest finger where they drop the order and the one Badger warrior who has accompanied them, before flying to aid the Badgers in the battle below.

By the magical light of Rowen and Cinder, the group enters the spire. After ascending through the caverns within, they find evidence of recent passage.

They eavesdrop on a pair of Bloodwolf warriors who are descending from above. By their conversation, they learn that the ritual is indeed ready to take place.

Sneaking higher, they surprise more guards and enter a large warren of caverns with large pools of water. They are doing well stealthfully taking out the enemy until the demonic shield strapped to Weylin's back gives their position away.

After a short but intense battle with the bloodwolves guarding the ritual, the group prepares to climb through the exit in the caverns north wall and hopefully finally face Orbeus and Ahnfal, fouling the ritual and preventing the summoning of the demon Korad....

Tuesday, December 7, 2010

Blood Moon - Illustration

Fathak's feathery friends

Photobucket

Friday, December 3, 2010

Blood Moon - 06 "One for Silver, Two for Gold, but Feck Gorecrows!"

Journal of Fathak

Treasure! Shiny, heavy, awesome treasure!

Have I mentioned that I love treasure? It could be a bunch of useless junk, but if it's shiny and comes packed in a rickety trunk, it really makes my day.

Also, I have decided that i am not a fan of Gorecrows. You can tell them from regular crows in several ways:

One - They're twice as big as a crow, bigger than most ravens. So far, not so bad.
Two - Gorecrows have a reddish undercoat, as opposed to jet black. Creepy.
Three - Size of flock, which unlike a murder of Crows or an unkindness of Ravens, Ive decided to call large groups of gorecrows a "pain." It's apt, trust me.
Four - They're fecking Carnivores. Think dirty, stinky, flying piranhas. Shudder.

Anyhow,
We left our cave shortly after one of our guides tried to kill Kobsha. Beta, cute lil thing that she is, is evidently some kind of up & coming prodigal sorcerer, (turns out she's more of a specialist hired by the gaijen clan-less than their leader) and is seriously kind of disturbed. After beating the guy who tried to knife Kobsha so badly that his mother'd never be able to recognize him, she then proceeded to raise him as a freakin zombie. Not my cup of tea.

So anyways, we were headin out, having decided to help her find some lost bandit treasure, and around the corner comes a badger clan patrol. I dont normally like to brag, ( yes, yes I do...) but they were all dead in under half a minute, and we suddenly had plenty of horses again. Score one for the good guys! Also, the scout group's leader was wearing some nice armor, so Beta raised him as a zombie, too. I.. think we're still the good guys... It didn't seem to bother any of the other swans, not even Rowen, who seems to be pretty easily bothered.

walk walk walk, yada yada yada, ( which is an ancient art of sizing someone up by their reaction to inane chatter) and Rowen says we're headin the way we needed to go. Apparently the little creepy indian spirit kid gave her a map in her head. After we take out this Orbius fella, I'm gonna tell everyone that some huge dragon aspect gave me a map in my head, and start headin for a freakin city. There's a distinct lack of civilized services out here in the forever plains, and I could use a Concordian hot bath&rub, if ya catch my drift.

We come to a cliff-to-cliff chasm, spanned by the oldest, most frazzled rope bridge I've ever seen, and I've seen more old frazzled rope bridges than most. wanting to prove my daring, I immediately head over, on the assumption that, a) I am most likely nimble enough to swing & climb to the far side should it fall, and b) skipping across would look really badass.

So I get to the other side, and Beta starts across. ( I think she might have lost a coin toss or something.) I'm in the process off getting my bearings when everyone on the other side of the chasm start royally freaking out, and winging arrows my way. Remember how I was talkin about gorcrows? Yeah. hideous flying piranhas heading our way.

What to do? Set a bush on fire, thinking "They're wild animals, they'll be afraid of fire." Not.
So here I am waving a burning bush, shouting at this freakin huge Pain of Gorecrows, and Beta starts to slip. Being pecked at by at least a dozen birds at once, she'd lost her grip on the rope bridge. ( She was also in the process of stringing a safety rope, which turns out was a Very Good Thing. Flailing and shouting doesn't seem to dipurse the Pain, and now there's hundred of them, thousands maybe, welling up from a cave-mouth on the far side of the chasm. What's a dashing swashbuckler to do?

So I drop the bush, wrap my ankle in the near end of rope, and leap out into open air to grab her hand. Luck's on this chick's side, she was about to fall, but jumped & grabbed on at the last second, and we got off the bridge. Solid ground never felt so nice.

This is the point at which I came up with the name for a flock of Gorecrows.

I had figured my leathers, scarves, big floppy pirate~y hat & all would protect me from a bunch a freakin birds. Turns out, they have teeth. I took hit on the arm, the shoulder, the back of the leg. I thought my scarf was in my eyes, but it turns out I was being completely swarmed by the damn birds. Waylan told me later that he could almost see me through the swarm, but not quite. I guess somewhere at this point he started across the bridge. I didn't know it at the time, but I was In Big Trouble.

Finally put my back to a wall & started waving my cutlass Matilda. They were everywhere, and I was getting bitten in places I would never ever have thought to have been vulnerable. I realized I was In Big Trouble, when I parted company with most of my left ear. Not sure how many of them I killed or stunned, but the next thing I know, Beta's yelling at me & dragging me into a cave. Good thing too, because I was getting dizzy from blood loss, and nothing seemed to affect the damn birds. Must have passed out a bit at this point, cause next thing I remember is Waylan standing in the cave entrance, sun shining off various bits of weaponry, looking like one of the Gods themselves come down the mountain to rescue me.

Between Beta's magic & Waylan's bandages, I was feelin right proper, though my clothes we a shredded shamble, and my hat probably can't be saved. Oh, and they put my ear back, good as new. And right about then is when we spotted the treasure.

Mmmm treasure.

Unfortunately, there was some kind of magical circle drawn out around it. Standard thieving practice: If you see a circle, break it. From a distance, of course.
So I did, even though both Beta and Waylan looked like I'd stepped on their mother's graves. Beta waved her hands in the air & pronounced the site as "clean." She was about to make a very foolish amateur mistake & open the chest, so I grabbed hand before she got herself poisoned or heavy rocked to death. Checked the thing over thoroughly, and though I didn't find anything, made a good show of it, maybe those two'll be a tad more careful about trappity traps in the future.

Long story short, there was some decent silverware in the chest, along with some spiffy bracers & a big bag of jewels. beta said the gauntlets were tingly, so I offered to wear 'em & test em out. ( free loots!) Waylan carried the chest, & we got back to the rest of the group with pretty much no problem. Well, the bridge did collapse, but I'm sure nobody would have wanted to use it; it's practically a dinner plate for those damn gorecrows.

Later:

camped out last night, uneventful evening. more canyons, more maze. less bickering than usual, but I aint complaining. came to the town of outcasts & clanless, redtown or something like that. No bars, taverns, or wenches. I doubt we'll find help here, but the others seem certain. Beta keeps going on & on about being the clanless leader. Not sure she understands the Oroka. Not that I do, either. Kobsha just shakes her head. ( Kobsha is an Orokan priestess, something of a mid-high station in life around here.)

Of course there were badger clan out-runners in the town. ( not really a town, more a bunch of tents thrown up around a spring.) Beta & her crew went down to scope it out. I'm starting to think she might be a tad on the evil side. We'll see. Gods know I'm no saint. spent the afternoon & evening playing "hide & seek & nick" with the swans, turns out they get real touchy about their stuff. Once you've had every single wordly possession taken away, you realize that stuff is just stuff. I think. I dunno. I miss my hat. But these bracers sure are nifty. ( they DO tingle a little, sometimes.)

Thursday, December 2, 2010

Blood Moon - 05 "Up a Box Canyon without a Clue"

I am recording this hastily, as I am unsure of how much time remains for us. My name is Fathak BurDjinn, of House Brdjin. I am currently using the moniker " Famous Jim," as my pirating ways were attracting too much of the wrong sort of attention. Not that it matters here, on this gods-forsaken plain, or in this waterless canyon.
I have been thrown into some sort of narrative I fear, as I awoke last week in a cave with four other people whom I have never met. We are, apparently - and according to a dead Orok - some sort of chosen warriors called, "The Order of the Swan." Sounds cool right? Yeah, not so much. Since then I've been shot at, stabbed at, chased, stabbed at some more, framed for the assassination of a clan chieftain, chased some more, and now forced to hide in another damn, dirty, stinky ass cave with a bunch of humorless sociopaths who seem to seriously dislike me, and not a damn treasure chest nor booty cache to be had.
So there we were, on our way to save the world, or at least this little corner of it, and some poor bastard with a sick wife and screaming kids stabs us in the back. Figuratively; he actually stabbed the Orokan Badger Clan's Chief in the back, which means they think we did the stabbing, and while I totally have no problem with backstabbing, it sucks that I'm actually innocent on this one. So. One more part of the world where I'm a wanted criminal.
Now we are hiding out in a little cavern in the ass end of a freaking maze, and one of our new "guides" tries to slit Kobsha's throat. Now maybe it would have helped her looks, or maybe not, but I'm really tired of not being the guy killing people! On top of that, we came across these clanless bastards, hoping to get them to join us in our "quest" to kill this evil demon guy, and they pull this shit? Yeah, he's really feckin dead now.
But his boss is this little slip of a girl who *beat a dead guy into a bloody pulp because she didn't get her way.* Unstable much? Sure, I like to crack a joke in the face of adversity but Glieve the feckin Traveler, what is up with that? Anyways, we've got less than a fortnight to travel 600 fecking miles and nip this demon sorcerer in the bud. Oh, and his army of evil orokan warriors. And who knows what kind of nasty, demon-y, undead and otherwise unnatural obstacles he puts in our way.
If only we could fly... It can be done, all we need an airship ( like the one that blew my dear old schooner out of the water), or a few trained riding drakes, ( they have them in the tintagels) or some enchanted cloaks. ( which can be purchased at any bazaar in Concordia)

Oh yeah, no problem, except that we're hiding in a fecking cave!

Saturday, June 19, 2010

Blood Moon - 04 "The Badger's Den"

After collecting ponies and weapons from the dead, and seeing to their wounds, the group heads out once more toward the Badger Clan. Garut is indeed severely wounded, and their progress is somewhat slow due to his Travois.

Not far from the Badger village, the group finds an ancient ring of standing stones. Although they are at first leery of investigating them, Fathak eventually convinces Khabsha to check it out with him. Fathak has no luck, but khabsha is able to feel some kind of response, though nothing specific. The ring seems to be attuned to Divination magics.

Later, the group encounters a patrol of Badger clan warriors and is led under guard to the village. They are brought before King Jourl. On the way to the king's tent, they spot an elderly Neran warrior whom Weylin recognizes as a famous warrior adept named Red Spear. Red Spear seems to be training Badger clan warriors.

King Jourl is very hesitant to offer the group any aid. His shaman (Sidri), speaks up in defense of the group after hearing that Orbeus has killed Graymantle and thus probably angered The Huntress. Between the King's opinion that the Badgers should stay uninvolved, and Sidri's opinion that Orbeus needs to be stopped, the group is housed under guard while the King decides their fate.

Garut is taken to a separate healers tent along with his family.

Sidri visits the party and explains that Orbeus and his shaman, Ahnfal killed Sidri's brother, Shogi, and took his scrolls of the Red Moon Ritual. Together with the Clogad na Allta, they now have everything they need to perform the ritual, and must only wait for the rising of the red moon, which will happen at the end of the month. Thus is a deadline introduced.

Later that night, there's a loud hew and cry in the camp with warriors running back and forth. Soon, Red Spear arrives at their tent. He hurriedly explains that Garut has slain Sidri and the group must escape before the King orders their deaths. He distracts the guards long enough for the party to run away, but pursuit can't be far behind.

Why did Garut kill the old shaman?
Where can the party hide from the angered badger clan?
Do they run away from the Forever plains and leave the clans to thier war, or try to prevent Orbeus from enacting the ritual?

Thursday, April 15, 2010

Blood Moon - 03 "Blood Wolf Attack!"

Khabsha's Journal:

There was a fast and furious battle that thundered over the plains for miles.

A dozen Blood Wolf Oroka warriors came over a rise firing arrows. They split into two flanking columns.

Rowan took a nasty wound that upon later inspection was more painful than serious, & then another one a bit later. Firing dismounted, her archery dropped some enemies until the galloping columns left her behind.

"Jim" (Fathakk) was a horse thief, an airborne jumping horse thief. "Boiing!" Daggers & Matilda in a blur of motion. Baffled Blood Wolves found themselves hitting the grass at high speeds.

Weylan felled some with his bastard sword, including one spectacular brain cleave.

Khabsha felled some with her warhammer, including a facial crunch & a windpipe smash. Later, her archery finished the last fleeing enemy, including one lucky long shot.

Cinder felled at least one enemy with magic.

How the Oroka friends fared will be told later. The lanky one was dropped. Could be serious.

Thursday, April 1, 2010

Blood Moon - 02 "Dead Bears and Big Feckin little people!"

Khabsha's journal entry.

Hmm...Weylan carefully and quietly climbed downslope & buried his sword in an unaware Blood Wolf who was watching the horses.
Montouk stated that his first plan had been to take Kelibri westward into maze country. He mentioned the Badger Clan to the south as neutral, guarded, & willing only to trade. His princely status couldn't hurt, and they should be given warning. Hopefully they have a few warriors extra eager for a fight.

Riding southward, Rowan had repeated visions of a headless spirit "chesting" westward. Diverting the group led to the finding of Swift Deer massacre survivors Garut, his wife Cadi, and their child Huron.

Soon after, flock of vultures led group to a Great Oak, where they found the body of GreyMantle, an enormous bear. Two days dead & without head. Many hoofprints (12-20?) lead northward. The Usual Suspects.

Then Scrim came charging out in a hungover huff. "Who the Fuck are Yeuww?!!" He was huge and strangely bony. Fathak nimbly avoided the fist that churned the earth. Weylan held halberd defensively & stated that we did not do this.

Rowan's quick and quickwitted use of Wical Command made the biggun "Stop and Listen." After stating the basic facts, group was invited in for a talk and a "drink". There were a couple of chambers under the tree. One was the chamber that held the Glogad na Allta. GreyMantle was the guardian of the magical helm that in the right ritual could transform one into something wild & scary.

Scrim's wine was superb in flavor but had a punch like his big version. The group did not merely loosen up, they left themselves wide open for anything the Biggun might have desired. Fortunately, Scrim not rapist like the Blood Wolves. Khabsha may acquire a Booze Lightweight Drawback.

Through a half drunk haze, group decided that two day mounted lead too much to close. Scrim, like Dennis Hopper (dying of prostate cancer), said we need a plan. Part One of the Plan looks like continuing on to Badger Clan.